Review: Five Nights at Freddy’s: Pizzeria Simulator

Yesterday Scott Cawthon released his latest game which is titled Five Nights at Freddy’s: Pizzeria Simulator. Unlike the last several games I reviewed, I was able to play through this one in a timely manner.


This is largely because the game is available to play for free on Steam. I’ll just leave a link here for those of you who would like to experience it firsthand.

For those of you who would prefer my notes on the game however, I am proud to present to you the first iDotH review of a recent horror game.

Note: There are absolutely no story-related spoilers or specifics pertaining to the lore, but there will be a breakdown of the gameplay. Those of you who are familiar with Cawthon’s games know that sometimes the best thing to do is go in blind, so continue reading at your own risk.

Simply put, I’m really glad that the game is free.

I was a huge fan of the first game, and I’ve been following the franchise since it’s release – but those of you who followed me over from my last blog are probably aware that my interest in the game has been steadily declining for awhile now. While all of the installations have added things to keep the concept evolving, none of the sequels have lived up to the simplistic but effective horror legacy of the first one. I’m following the series more for the lore than for the gameplay at this point, and even my interest in that has dwindled since reading the book, which really killed the spirit for me.

But, I digress. I’m not here to give you guys a lecture on the entire franchise or my many, many problems with the book, I’m here to talk about this installation in particular.

My problem with Pizzeria Simulator is essentially what my problem has been with most of the games; the concept was better than the execution. I really enjoy the new elements, but they fail to capture the terror of the original game – and elements of the game that are almost too similar to the first installment seem to really invite that comparison.

There are a lot of mini-games in this version, and for the most part I think they worked. They offered a variety of gamplay styles and were worked in more seamlessly into this game than they were into, for example, Five Nights at Freddy’s 3.

The concept of running your own Fazbear Pizza Franchise and being responsible for the poor management decisions that you see throughout the other games is really interesting, and the parts of the game that really cater to that side of things are highly enjoyable. I almost wish that was the entirety of the game, but of course, it’s a FNaF game – so of course there’s a little more to it than meets the eye.

The other elements of the game include, unsurprisingly, a lot of recycled mechanics and rehashed ideas from elsewhere in the series.

While it’s not my favorite Five Nights at Freddy’s installation – it’s certainly not the worst. It might even win the title of my favorite Free to Play game in the series, although honestly the competition for that is not very stiff.

If you’re a fan of the series, the lore, or haven’t played but want to get a little taste of the franchise for free, this is worth checking out. For all of its flaws, I have to admit that I had a good time with it.



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